AI Insights · Timothy · October 2022
Top 5 Puzzle Games Performance in Saudi Arabia Q3 2022
Discover the performance trends of the top 5 puzzle games in Saudi Arabia during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 puzzle games in Saudi Arabia showcased varied performance trends across key metrics such as weekly downloads, revenue, and active users. Here’s a detailed look at the performance of each game, with data provided by Sensor Tower.
Shoot Bubble - Bubble Shooter from FLYYES TECHNOLOGY PTE. LTD. experienced fluctuations in weekly downloads, starting strong with 30.1K in late June but declining to 11.9K by the end of September. Weekly revenue peaked at $213 in late July, then saw a dip, stabilizing around $158 by the end of the quarter. Weekly active users also saw a decline from 58.2K in late June to 53.9K by late September.
Thief Puzzle: to pass a level by TapNation showed significant activity in weekly downloads, peaking at 31.8K in mid-July but gradually dropping to 17.6K by late September. Revenue remained modest, with a peak of $22 in early September. Active users saw an impressive start at 42.5K in late June, rising to a peak of 68.2K in late August, before settling at 55.7K by the end of the quarter.
DOP: Draw One Part from SayGames LTD had a positive trend in weekly active users, starting at 58.9K in late June and climbing to 68.1K by the end of September. Weekly downloads fluctuated, peaking at 31.3K in mid-July but dropping to 31.1K by late September. Revenue showed minor ups and downs, with a peak of $41 in early July and $38 in late September.
Differences - Find & Spot Them by Easybrain Ltd saw a high in weekly downloads at 34.1K in mid-July, but this number decreased to 8.7K by the end of September. Revenue peaked at $60 in mid-July and tapered off to $20 by late September. Active users started at 134.7K in late June, peaking at 163K in mid-July, and then declined to 100K by the end of the quarter.
Robbery Bob - King of Sneak from Level Eight AB demonstrated consistent performance in weekly active users, starting at 160.8K in late June and ending at 150.6K by late September. Weekly downloads peaked at 27.6K in mid-July but saw a decline to 15.6K by the end of September. Revenue showed a strong start at $503 in late June, with a slight dip, stabilizing around $456 by the end of the quarter.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.